The intersection of people and technology has always interested me - that's why I started with a Cognitive Science Degree. From there I was a developer for a few years trying to break into the User Experience (UX) field (although the term wasn't coined back then). Finally I found a usability/UI designer role that allowed me to progress my career through all areas of UX.
When I’ve recruited, I’ve struggled to understand how most people tackle design problems based on their CV, so this site shows examples of how I approach and solve problems, rather than just eye-catching designs. If you're interested in who and what I've done in more detail, head over to the Experience section.
I tend to explain UX to people by using a Venn diagram. I believe UX is roughly an amalgamation of 3 broad skill areas: User Research; Interaction Design; and Visual Design.
For the diagram:Bigger/bolder = I'm more experiencedSmaller/lighter = I have less experience
Other hats
I have also developed other “soft skills” that compliment the technical/hard skills. Many are related to UX, but some key skills include:
Real time "On Time Performance" information
UX/UI Designer
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